Integrated Geometry

Unit 4: Making Concessions

1.      Time Frame: ~30 days

2.      Structure:

a)      Teams Students will work in teams of four for assignments and in pairs for projects.

b)      Spaces Large group presentation space, small group work

c)      Equipment TI 83 or 84

3.      Text Reading and Assignments:

11/30/07

Green Globs

 

12/3/07

Activity 1

Finish Green Globs

Warm up 1-4

12/4/07

Review of vertical line test & interval notation

P. 96 1.1 - 1.4

12/5/07

 

 1.5-1.7, 1.11

12/6/07

Greatest Integer Function

 1.12 & WS

 Green Globs

12/7/07

Activity 2

 

12/10/07

 

 

12/11/07

 Systems practice

 

12/12/07

 

P. 110 Warm-up 1-5

12/13/07

 

 

12/14/07

 

 

12/17/07

Activity 2

 

12/18/07

 

P. 101 2.1 – 2.4

12/19/07

 

 2.5-2.7

12/20/07

 Mod 4 Sec 1 & 2 Quiz

 

12/21/07

Snowflacks

 

1/7/08

Activity 3

P. 110 1-5

1/8/08

 

P. 111 3.1 – 3.7

1/9/08

Matrix Systems Practice

 

1/10/08

 

  

1/11/08

Activity 4 Exploration  1

P. 114-117 a-h

1/14/08

 

  

1/15/08

3-d Graphing - Zomes

 

1/16/08

 

P.122 Warm up 1-5

1/17/08

 

P. 123 4.1-4.2

1/18/08

 

 

1/22/08

Review

 

1/23/08

Review

 

1/24/08

Mod 4 Test

Notebook Check

1/25/08

 Review

 

1/3 Individual: Journal writing, review assignments

1/3 Small group: Assignments, including review and practice tests

1/3 Large group: Presentation of lesson, Introduction to concepts, Calculator and Computer lessons

Assessment/Deliverables:

1.      Two Quizzes

2.      Mod Test –

3.      Student will represent real-number intervals using inequalities and interval notation, graph and interpret step functions, use the vertical-line test to determine when a graph is not a function, represent compound inequalities on a number line, represent compound inequalities algebraically, determine constraints for linear-programming problems, find the corner points of a feasible region, identify solution sets for systems of inequalities in two variables, develop the corner principle for optimization, write objective functions, use linear programming to make decisions involving two variables, use matrices to solve systems of equations in two and three variables, find inverses of 2x2 and 3x3 matrices, and use linear programming to make decisions involving three variables.